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Making a Theme for Breakout
Now that I'm mostly finished with the gameplay portion of Breakout, it's not time for me to put my own spin on it. Specifically, I'm considering giving it a sort of sky theme. Here's me trying to design the blocks to resemble clouds.
Christian Chesser
5 days ago1 min read
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Breakout Progress
I'm almost done with Breakout! My progress on it has been going very smoothly, and I'm excited for putting my own ideas into the game. I really want to give it a unique art style.
Christian Chesser
Dec 19, 20251 min read
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More Breakout
Work on Breakout's still going strong. I'm having a much smoother time getting this one done than Snake. I'm enjoying this a lot more.
Christian Chesser
Dec 5, 20251 min read
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Breakout
Starting work on my next project, Breakout. Off to a smooth start so far.
Christian Chesser
Nov 14, 20251 min read
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Final Update: Snake
After way too long, Snake's finally finished. I don't really have much to say, I'm just happy to finally be finished with it: https://scholarc.itch.io/snake
Christian Chesser
Oct 31, 20251 min read
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Penultimate Update for Snake.
I've come to a realization of the main problem with why I'm taking so long on Snake: I keep wanting to add things while simultaneously...
Christian Chesser
Oct 3, 20251 min read
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More Obstacles
I had an deadline I wanted to hit where I had Snake fully finished by Friday, but instead I learned that I need to work on setting more...
Christian Chesser
Sep 19, 20251 min read
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Obstacle Work
Decided a bit ago to add obstacles to Snake. I've been trying out different designs for said obstacles: originally, they were green, but...
Christian Chesser
Aug 22, 20251 min read
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More on Snake
More Snake progress. Been thinking about adding obstacles that gradually appear as the game goes on after seeing the other takes on Snake...
Christian Chesser
Jul 25, 20251 min read
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Snake: Nearly Done
Finally got the Snake head to move in the same direction as the body. I simply had to modify the origin point, and now that that's done,...
Christian Chesser
Jul 11, 20251 min read
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Snake: Hopefully Penultimate One For Real This Time
Not much to say here. I finally got the menu working properly. Now all that's left is to make sure the head points in the correct...
Christian Chesser
Jun 6, 20251 min read
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Snake: I Was Wrong About That Last One, My Bad
Last blog I titled "Snake: Penultimate Update". I was wrong. I miscalculated the time it would take to finish it. Here's another peak at...
Christian Chesser
May 23, 20251 min read
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Snake Menu: Penultimate Update
Nearly done with Snake's menu. Right now, it's mainly just getting the coding right; getting the text to appear when it's supposed to,...
Christian Chesser
May 9, 20251 min read
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Snake Menu progress
Not much to say here. Just more progress on the main menu. I've been looking back on previous to how I pulled off a menu system then.
Christian Chesser
Apr 25, 20251 min read
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Menu Work
Here's some more artwork for my work on Snake's Start Menu. Not sure if it'd work well as menu art, but hey, it's looking good so far.
Christian Chesser
Mar 28, 20251 min read
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Menu
I'm starting on a custom menu for Snake, and it's going pretty smoothly. Should be completely done by next week. Here's some sketch layers.
Christian Chesser
Mar 14, 20251 min read
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Serpentine 4
Okay, so I'm technically completely done with Snake at this point. It's been a fun journey all the way through, and it's probably my...
Christian Chesser
Feb 27, 20251 min read
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Serpentine 3
I'm nearing the end of my work on Snake. Got the mobile controls working. A few more tweaks, and I'll be completely finished.
Christian Chesser
Feb 14, 20251 min read
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Serpentine 2
Work on my Snake project continues smoothly. I think I'm far more engaged with this project than my previous one. Here's a shot of the...
Christian Chesser
Jan 17, 20251 min read
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Serpentine
The next game I'm working on after Gun Fight is Snake, and this time around it's going way smoother and faster. Here's a peek at my...
Christian Chesser
Dec 20, 20241 min read
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